Real traffic fix (Beta)



What the mod currently does:
  • Physical force - Created by LINK / 2012, this will make all cars have physical as they walk in the streets, so they will no longer be as "trains riding on rails" , they will walk like real cars, using laws of physical, avoiding THIS kind of thing, and car possibilities skid when cornering at high speed, slow down on climbs and fast downhill etc.
  • Detection intelligent obstacle - The more your car is running, the more it will detect things that are further away from it. Also, the driver will be more "fearful" and even that will brake the obstacles are not exactly in front of his car etc, causing a slow-down effect if you are close to an obstacle. And another, unlike other traffic fix, it detects not only vehicles, but also objects and people
  • Realistic braking - Unlike other traffic fix, this is a realistic brake, the further away the obstacle is, the less it will stop ... if the brake is not helping and the car keeps getting closer to the obstacle, it will increase the most still brake to avoid a collision. Detail: The mod does not remove the accidents, it only prevents! to be realistic
  • Acceleration in free street - The cars will accelerate more and more (a limit) if you have no car in front of him, giving a very cool effect where some cars go faster than others etc, a non-constant speed
  • More courage - Unlike spoken in "intelligent obstacle detection", the cars also have more courage, such as the car will pass even if he has 10 cm of space, unlike before that even with 1 meter of space and they even stopped the car
  • (New) Without exaggerated panic - himself GTA SA has the function that forces the cars to beat one in the other "purpose," to give a greater sense of panic (such as you shoot them etc.), the mod off doing it they just run more, but without forcing the beats
  • (New) deceleration curve - When the vehicle turns, it will slow down a little, avoiding very fast curves
  • (The mod does NOT remove the traffic on both sides of the highway and / or changing the range cars, but I'm behind disable the cars changing range (by choice in .ini)
  • (More things will come soon)
NOTICES:
- Currently the mod is a bug of not being able to engage trailers (trailers) Fixed.
- The cars still do not detect collisions that are on his side while doing curves
- The cars will not run over on highways, they will walk slowly. This was not intentional, I will try to re-add yet
- The unreal curves were removed, on the other hand, this will cause the vehicles may have difficulties in making some very sharp curves - Parked cars even turn on the light Fixed. 
-Gone to anim player / ped lifting the bike to climb it corrected.
 
 
- And SOON HAVE A MOD INI FILE SET FOR YOU !!!
                                                         Author : Junior_Djjr & link/2012

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